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Devlog
Character Skins - Design Concepts!
November 01, 2019
by
EdenDev
27
#pixelart
When coming up with the skins for each character, we had a few things in mind. 1. Keep the characters original identity 2. Put a spin on their identity that could step outside the game's lore 3. Make...
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Demo v166 + PAX East Update
April 11, 2019
by
EdenDev
5
#pax, #gdc, #imb, #steam
GDC and PAX East were a big success! I got a ton of feedback and met so many other developers and personal role models in the industry. People loved One Step From Eden there! It was great to meet and...
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Demo Patch - v160 +30,000 downloads!
February 22, 2019
by
EdenDev
6
#demo
Hi everyone! This is going to be the last demo patch for One Step From Eden - v160 I am stopping updates for the demo so I can focus more on the developing the full version of the game without worryin...
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v155 - Ricochet mechanics update
January 29, 2019
by
EdenDev
4
Updated the Ricochet pattern for lerpers so that it bounces off of broken tiles (similar to the Shopkeeper's spinning saws). You can now do neat combos with Orbital Beam and other tile breakers! Terri...
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New Character - Reva v150!
January 23, 2019
by
EdenDev
3
#demo, #kickstarter
A New Character has been added to the demo! Reva the Shieldmaiden. Reva is a shield focused character, using it for defense as well as offense. Her kit revolves around balancing and managing her shiel...
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Weekly Update #50 - MAGFest Retro
January 11, 2019
by
EdenDev
2
#weekly update, #magfest
MAGFest went really well. Despite the fact that we got there the morning of and brought everything except the stands for our banners. So that meant no 10x8ft backdrop and no popup banner that we had a...
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One Step From Eden Kickstarter is Live! + v140
January 03, 2019
by
EdenDev
7
#kickstarter
The One Step From Eden Kickstarter is finally here! One Step From Eden is a deckbuilding, action-packed, roguelike inspired by MegaMan Battle Network! The game features fast paced action and strateg...
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One Step From Eden Demo v130
December 24, 2018
by
EdenDev
2
#kickstarter
Version 130 of One Step From Eden is out. This version features a lot of graphical updates for the bosses and some spells. The biggest change is the removal of the Shopkeeper (first boss) first lasers...
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New design and animations for Selicy!
December 18, 2018
by
EdenDev
2
#gif
Updated Selicy's sprites with her new outfit! She also has some extra dash and other poses now. The animations are based off the old ones, but the in-between keyframes are filled in and shaded. Since...
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Weekly Update #48 - Trinity
December 07, 2018
by
EdenDev
1
#weekly update
Tri Shot - doublecasts when Trinity is charged. Added a new mechanic to the game called Trinity . After 3 stacks of it are charged (by casting spells) a special effect will trigger on the next Trin...
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Evolution of Blade Throw
December 05, 2018
by
EdenDev
3
#game design, #design, #gif, #league of legends
1. I wanted to make a spell inspired by Draven's catching axes from League of Legends. (Linked below) I also was inspired by https://twitter.com/worms____/status/1045726446801510400 The first iterat...
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Dreamhack Booth 2018!
November 20, 2018
by
EdenDev
2
#expo, #dreamhack
Dreamhack was a Blast! I heard the crowds were a bit sparser than other expos but we had a ton of people at the booth with all 3 stations full! It was amazing to meet people who love the game in perso...
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Wishlist Announcement
November 09, 2018
by
EdenDev
#steam, #overview
One Step From Eden is a deck-building, action packed, roguelike . Inspired by MegaMan Battle Network, Slay the Spire, and FTL. Eden, the last shining beacon of hope in a bleak post-war world. Cast p...
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Weekly Update #46 - Localization Complete!
October 26, 2018
by
EdenDev
3
#weekly update, #localization
This week I finished up localization infrastructure. The nice team at Maple Whispering finished all the translations for the demo. It was a very interesting experience working with the translation tea...
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Weekly Update #45 - Spell Enhancements
October 19, 2018
by
EdenDev
1
#weekly update, #demo
- Spell enhancements prototype I've played lots of games with randomly generated loot with "modifiers", where different a Sword might drop as a Sword of Burning (dealing bonus fire dmg) and honestly,...
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Weekly Update #44 - New Artist & Localization
October 12, 2018
by
EdenDev
#weekly update, #art, #localization
-Saffron Fanart by TopDylan We have our first addition to the "team." @toppiestdylan , a really fantastic artist, he'll be working on lots of art stuff from covers to characters to backgrounds! The...
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Weekly Update #11 - Procedural Tile-Fields
October 08, 2018
by
EdenDev
3
#retro, #weekly update
-Procedurally generated battlefields Started implementing some “procedural generation” elements to the game. They’re very basic right now, using different groups of tiles stored in XML fields an...
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Demo v111 - New mechanic "Jam"
October 07, 2018
by
EdenDev
#demo, #update, #version
Monolith Gun makeover -Monolith visual update! Gave the monolith a makeover to make it more obvious it's dangerous and stuff! Also made the bullets slower so they're easier to dodge. A lot of people w...
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Weekly Update #43 - Alt Characters
October 05, 2018
by
EdenDev
#weekly update, #demo
-Alternate loadouts for Saffron This week, in addition to many demo tweaks, I added alternate starting sets for characters in hero select. These are placeholders, but they will be able to be unlocked...
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Weekly Update #10 - Assassinate
October 04, 2018
by
EdenDev
#weekly update, #retro
Assassinate mechanic Every time the spell gets a kill, it automatically gets recasted, allowing the player to chain kills if they reposition quickly enough and make sure the enemies are weak enough t...
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Added aiming marker
October 01, 2018
by
EdenDev
#demo, #aiming
A lot of people have been asking for some kind of aiming help for things that are 4 tiles away. I've also noticed a lot of missed thunders. So hopefully this will help with that!...
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Weekly Update #42 - Releasing a Demo - Dos and Don'ts
September 28, 2018
by
EdenDev
5
#demo, #weekly update
I released the first public demo for One Step From Eden this past weekend. Play it on itch.io or below. I learned a lot. First, all the things I did WRONG. Not having a small audience play the upload...
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Weekly Update #8 - Earthbound
September 27, 2018
by
EdenDev
1
#weekly update, #retro
-Recast - casts the spell a second time (effectively doing double damage) ^ Notice how the second time “Fracture” is cast, it shoots twice -Redeck - returns the spell to the bottom of the deck ^ T...
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Final-ish Demo Update - v105
September 27, 2018
by
EdenDev
#demo
After all the feedback came in I had to take a few days to nail down the most important bugs, while making small balance changes here and there. Since the release of the demo I also added a few quali...
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Weekly Update #7 - UI
September 26, 2018
by
EdenDev
1
#Weekly Update
My career is UI design so I put some of that to work this week! I created some early versions of the controls and settings UI. I’m a huge fan of simple user interfaces that are easy to use and under...
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C-C-C-Combos!
September 24, 2018
by
EdenDev
#gif, #short
Showing off some neat combos in the game! Synergy feels good. Also thinking about posting old devblogs here if people are interested. There are a lot but they wouldn't show up before since the game di...
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Hell Mode
September 23, 2018
by
EdenDev
1
#pixelart, #hell
A short clip of hell mode! Takes some dedication to unlock and beat, but if you do you unlock a bunch of special spells! The demo itself is only one world (8 battles) long, so there wasn't a lot of ro...
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One Step From Eden - Demo v101
September 22, 2018
by
EdenDev
1
Okay this is the fixed and playable demo. Everything should be unlockable. Thank you for playing. Fixes include an update button that checks version number against the one on OneStepFromEden.com...
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First Demo is Out!
September 22, 2018
by
EdenDev
1
The first ever demo for One Step From Eden is finally out! Have fun!...
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Weekly Update #8 - Earthbound
September 06, 2018
by
EdenDev
#weekly update, #pixelart
-Recast - casts the spell a second time (effectively doing double damage) ^ Notice how the second time “Fracture” is cast, it shoots twice -Redeck - returns the spell to the bottom of the deck ^ T...
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Posted on itch.io
September 04, 2018
by
EdenDev
#gif, #pixelart
Created an itch.io page for One Step From Eden, a Megaman Battle Network inspired Roguelike! The game features deck-building with relentless real-time Battle Network combat. Take a look and follow the...
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